RPG CLASSICS POLL -> 16-bit? | Start A New Topic | Reply |
Post Info | TOPIC: 16-bit? |
Posted By: Kero Hazel Posted On: Mar 23, 2003 Views: 650 | 16-bit? How could Square even make a 16-bit game for the 128-bit PS2? It's not like games have a certain "bit setting"... it all depends on the console they were developed for. Do you mean "2D Final Fantasy", perhaps? |
Posted By: Cless Alvein Posted On: Mar 23, 2003 Views: 635 | RE: 16-bit? Hey, I didn't think of this poll :P Maybe that's what Rainmaker meant. |
Posted By: ClothHat Posted On: Mar 23, 2003 Views: 631 | RE: 16-bit? Weren't some of the older Final Fantasies 3-D, such as when you flew around in an airship? |
Posted By: Cless Alvein Posted On: Mar 24, 2003 Views: 593 | RE: 16-bit? Not really, it was just a different layer on the same 2-d map. |
Posted By: ClothHat Posted On: Mar 24, 2003 Views: 585 | RE: 16-bit? But you were capable of moving in three dimensions. |
Posted By: ZiO Posted On: Mar 24, 2003 Views: 579 | RE: 16-bit? Nah, that was just Mode-7, just used 2D layers and such to create a 3D effect. It's used in lots of SNES games (some of the earliest being Final Fantasy IV and F-Zero). And you didn't really move in 3 dimensions anyway; it was the standard old 4 directions. |
Posted By: Rainmaker Posted On: Mar 25, 2003 Views: 560 | RE: RE: 16-bit? I kinda meant--well on the PS remember Dragon Warrior 7 shi** graphics but man did it have alot of side quests and allowed great side quests what i am saying is that----basically a Final Fantasy 3 For the ps2=like 300 hours of gameplay---with like a million sidequests you know------stand down from graphics and go back the the good ol Classics |
Posted By: Naerylan Posted On: Mar 25, 2003 Views: 554 | RE: 16-bit? I say they finish FF SGI and release it for PSOne... |
Posted By: Adib Posted On: Mar 26, 2003 Views: 537 | RE: 16-bit? Actually, when talking about older cartridge-based games, bittage generally has to do with the quality of graphics used. For the most part, 8-bit has sprites with no outlines and solid colors, and 16-bit has sprites with outlines and 2-3 shades per color. |
Posted By: Ybrik Metaknight Posted On: Mar 26, 2003 Views: 529 | RE: 16-bit? Hmmm...one of the most original poll topics I've ever seen. Hats off to rainmaker! And I would definitely enjoy seeing a 2D sequel to FFVI. |
Posted By: Starcat5 Posted On: Mar 27, 2003 Views: 516 | RE: 16-bit? Yes! Back to basics! To heck with hour-long summon spells and polygons in fromt of a mat background. Just good olde sprite goodness, at least a party of four, and lots and lots of plot. Yes, life is good. |