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Posted By: Pikey

Posted On: Oct 30, 2004
Views: 2553
item storage

Yeah i like that way were u can carry more as you level up, although it has been used in a lot of games, more D&D ones though which i dont like so much.


Posted By: level_up_for_love

Posted On: Oct 17, 2003
Views: 2735
Re: items to carry

within realistic capacity, I would recommend for each lone adventurer...

Two swords of different elements (the strongest 2-handed sword and the strongest 1-handed sword preferably)

Note: if it is an action RPG, scrap the 2-handed sword and get the strongest crossbow or boomerang

The TWO best non-elemental small shields in the game, carry the one to battle and wear the other on your back (not possible in RPGs, but they should make it possible)

The best light armour in the game (because heavy armour has "hit me first, I'm slow" written on them).

The "Sakura boots of -10 foot odor"

The "Samurai Gloves of +5 antiperspirant"

The "Hairspray of ultimate spikiness"

"Teen angst volume 1, the guide to"

2 Wily beer (for MP)

9 Secret of Mana's Honey, by far the most pleasant healing item available



Posted By: level_up_for_love

Posted On: Oct 17, 2003
Views: 2736
Diablo/Mana style

I would vote for either the Diablo/Nox
school-of-severe-space-limitation, and/or the Mana's this-is-my-item-not-yours style (even better illustrated in japanese strategy games)

But I had to vote for Pokemon because that's the closest thing... the pain...


Posted By: Snake Eyez

Posted On: Oct 17, 2003
Views: 997
Item Storage

I think the game that had the best item storage system was Parasite Eve: we were given a limited amount of space to store items, but by leveling up and distributing bonus points, we could actually increase our item capacity. I'm surprised more games haven't used this system as well.


Posted By: Will

Posted On: Oct 15, 2003
Views: 860
Item You Should Pack In

If I will you I would most like to choose First Aid,Communicater(if you have friend who you like to talk with),some POTION and an informater(like the one in pokemon the pokedex)


Posted By: Damage

Posted On: Oct 10, 2003
Views: 948
fallout

that's my fav


Posted By: Deedly

Posted On: Oct 9, 2003
Views: 952
WOW

I can carry 99 cabins and 99 houses but 100 potions is just WAY too damn much ^_^

thats what has always bugged me


Posted By: Blitz

Posted On: Oct 7, 2003
Views: 994
Items

Encumbrance!

Okayokay so I like to micromanage my RPGs ;p


Posted By: Shizukana Wolf

Posted On: Oct 6, 2003
Views: 951
Item storage

Personally i like both limited carried and limited stored. It can be a pain, but it's realistic.... then again, we are talking about RPGs. :)


Posted By: Wilfredo Martinez

Posted On: Oct 5, 2003
Views: 1010
Item Storage

In my opinion, one of the most unrealistic things in RPGS is the unlimited amount of space for carrying items. Not that I wouldn't accept it, if at least SOME explanation were given, like buying a magical "botomless bag" or something, but in general characters should have limited amounts of items (and TIPES of items- really, how many suit of armor, besides the one you're wearing, can you carry?) It's realistic AND it forces the players to make choices (whoa- thinking in RPGS?) :)


Posted By: Valkyrie Esker

Posted On: Oct 5, 2003
Views: 969
Re: yeah...

Actually, it's 32 items.


Posted By: Mako

Posted On: Oct 5, 2003
Views: 939
yeah . . .

I kind of liked how in some games (Legend of the Dragoon, Super Mario RPG) there are different inventories for weapons, armor and items. I also like how there's different slots for each different item in the Final fantasy series.

However, I was disappointed when I found out that in Legend of the Dragoon you can only hold a maximum of 24 items.


Posted By: Valkyrie Esker

Posted On: Oct 5, 2003
Views: 885
Pack rats unite!

I like habving one of every possible weapon, armor, item, and whatever else there may be in a game! It just amkes me feel like I've really completed the game a bit more.


Posted By: Dalton Of Zeal

Posted On: Oct 5, 2003
Views: 899
Unlimited Carry for me!

Mainly because I don't like worrying about how much space I have left too much. I mean, Earthbound was a great game, but the item space was far too small, and ended up with me calling Escargo Express far too often.