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Posted By: Phoenixwings

Posted On: Jul 18, 2005
Views: 3081
What was wrong with FFX2...

This was an obvious answer to the b**ching fans who said, "what about Tidus?". This heap of horsedung had so many gripes, I can only fathom to name a few:

-Soundtrack was HORRENDOUS (Uematsu, you hear me??)
-Three character static party from a game which had a seven character interchangeable party? How very disappointing. Here I was thinking I could use Wakka, or hoping against hope, Auron again. Nope. Not even Kimahri. Everyone else was an NPC. FOUL.
-Percentage completion -- "here, play this P.O.S. over and over again to get something that by now you don't even need, just to see if there's a Tidus and Yuna sex scene at 100%". I can think of better ways to waste my time, and three of them involve foot grooming.
-Recycled landscape -- I understand this is the same world from FFX, but seriously. Reminds me of the Dana Carvey sketch about kid's toys: "Tobra Tee, Tobra Ta, Tobra Too... each time I crook my finger, it's $9.95 to you!"
-Alienates/emasculates male FF series loyals. I felt gayer after the intro alone. Even my gay roommate cringed at the obvious "Charlie's Angels" rip with YRP.
-Paine: my biggest gripe, yet most redeeming quality of the game. Fresh blood = good. Fresh blood that looks inexplicably like a Conan O' Brien "what if they mated?" session between Wakka and Lulu = bad. (seriously expected her to be their child back from the future a la Michael J. Fox) Attitude = good. Identical attitude displayed by singer Pink = bad. Wanna-be goths = bad. Wanna-be goths I'm forced to use and develop in my game = even worse.
-Utter ABSENCE of any truly fun mini games (sphere break sucks hard, and anyone with high school-level math skills can beat it with ease, even on tough levels).
-Lack of a good linearity to the plot, story or adventure in totum is annoying, tying back to the 100% completion thing.
-Trema was possibly the best thing about this game. And yes, that's a bad thing. Side note: I likened the Via Infinito to Parasite Eve's Chrysler Building in its ugliness, annoying repetition and lack of worthwhile reward for completion. (In fairness to PE, the extra storyline was kind of worth it)
-Was this a "chick game"?

Bleh. My long-windedness must cease.

-Will


Posted By: kirby?

Posted On: Jun 18, 2005
Views: 3104
meh said it

it's more impressive to write a post that actually *says* something with everyday vocabulary.

anyways, i've never played a final fantasy game (so i didn't vote), but i'm thinking of buying a ps2 soon. when i get it (and presumably after getting the *good* games), should i ever even consider ffx2?


Posted By: Meh

Posted On: Jun 9, 2005
Views: 3153
Wow...

You're not long-winded... just pompous, bitchy, and overly impressed with your own over-inflated ego and (wouldbe) superb ability to ejaculate mulitsyllabic expressions of false ascendency.

There are ways of expressing dislike without making sad attempts at asserting your dominance in the world of criticism with preposterously superflous vocabulary. No one's impressed.


Posted By: Kizi

Posted On: Jun 7, 2005
Views: 1524
Everything

Is it just me who thinks Square was saying:

"You want us to finish X? We make a perfect game with a tear-jerking ending and you think it's not finished? Fine. Take this, you sons of bitches."


Posted By: Esoteros9th

Posted On: May 30, 2005
Views: 1590
I'm too long winded.

Righto, people, let's get this straight- in an entirely distasteful, jejune manner, I must say, X-2 sucked serious ass, and, through my profound analytical babbling, you’re going to find out exactly why!

To enlighten you properly, we must see to the root of the problem: Ten. The folks at Square somehow managed to concoct, by fusing every potential negative factor, against all conceivable odds, a lethal brew sure to send any true gamer into a numb stupor, "crying uncontrollably" for their loss of blind faith- the onslaught of standard trash churned out by an avaricious company could no longer be clouded beneath such martyred masterpieces as Xenogears; Square had begun the descent into darkness, and X was the shot of sick reality that showed me the light. Yes, we would all love to maintain that happy facade of chocolate bunnies and a savior in Square, but I must act as the bearer of disillusionment, it seems, for many of our fallen gamer comrades seem to be just too brainwashed to acknowledge the dark truth.

X’s plot, like seven’s, tried desperately to impress with its glossy bombast, boasting unparalleled splendor, but, just like seven (which was virtually a crappy copy of six, by the way), all the prismatic bells and whistles blew up in its face. The characters were entirely detestable, the systems original, albeit lackluster, the plotline ridiculously multifaceted, and yet, through all this exorbitance, everything seemed desultory and trite-- in the end, I felt cheated out of my purity, for the game was a blatant lie. There was no enchantment, no all-encompassing, miraculous love for any aspect of the thing! It was insipid to the end, unadulterated blasphemy.

So it comes to this: you are all mistaken in the basic reason why X-2 was so terrible, for you are thinking too narrowly. Its faults do not lie in the cheesy dialogue, the repulsive (all female-- yuck) cast, the annoying music, or even the soggy plot line—its ghastliness was all these things combined and then crammed into an already ruined idea, like a childhood nightmare reappearing in middle age with late tax forms now blasting from the monster’s nostrils as he sneezes where once there shot only snot. In short, Square did not listen to history; instead, it obstinately perpetuated something and appended brashly a few more ugly limbs while refusing to accept the true nature of the monster it had created.

Square is crumbling—face it; in fact, games in general reek of atrophy as of late, and soon those old, treasured memories from the Super Nintendo and the few recent diamonds in the rough will be the only comforts left.

(By the way, to Xanathar: they’re called “Final Fantasy” because Square made the first one as the ultimate product release before filing for bankruptcy, which, as fate would have it, pulled it from the gutter and into the gold mine. However, this success seems to have slowly sullied its idea of good production).

I could prattle about this for hours, but, unlike the poor, unfortunate souls moping in their rooms wishing that better graphics meant better games (news flash! They don’t), I have decent games to be playing.


Posted By: Lisa

Posted On: May 25, 2005
Views: 1541
FFX2

Everyone was half nekkid. I couldn't identify with any of them.


Posted By: Xanathar

Posted On: May 25, 2005
Views: 1511
Least-liked feature?

Simple - It's a direct continuation of Final Fantasy X. Most final Fantasy games have a storyline that lasts for only one game. That's why they're called -FINAL- Fantasy. The only things that carry over are Chocobos, Moogles, the general magic system and names, and MAYBE some cross-game cameo appearances (Vicks and Wedge, for instance. Cid has made numerous incarnations into the series, usually as an airship engineer/captain/pilot/crewmate, and Cloud has appeared in Final Fantasy tactics as well as the game he starred in.)

FFX-2 was the most blatant and shameless defiance of that tradition I've seen to date. I really have nothing against FFX, or even FFX-2's all-female party (in fact, I kinda like that.) But, they ignored the biggest tradition of the entire Final Fantasy series. And I'm sorry, but that makes it less than a Final Fantasy to me.


Posted By: Itami-chan

Posted On: May 24, 2005
Views: 1427
...

I loved that game,
Second favourite of them all..
FF9 beating it slightly


Posted By: Itami-chan

Posted On: May 24, 2005
Views: 1359
...

I loved that game,
Second favourite of them all..
FF9 beating it slightly


Posted By: Kikuchiyo

Posted On: May 14, 2005
Views: 1492
FFX-2

Artwork was just as good but the femme overkill was a shocker.

The game starred 3 females and focused on the 3 guys in a highschool crush style of relationships. The dresspheres were ok but too much emphasis was put on it. The rival was the "biatchy" type and the game was riddles with just over the top 'love' games such as the monkey pairing..did anyone even bother finishing the thunder plains mini games???

FFX walked all over it with the usual emotional building story, FFX-2 was a disaster.


Posted By: Death_Parade32

Posted On: May 13, 2005
Views: 1463
EVERYTHING!

The whole game Sucked! And to top it off, they ruined Rikku by changing her to a pop-star.


Posted By: Hippies

Posted On: Apr 30, 2005
Views: 1661
Music suxxors

I found the music really corny. Nuff said.


Posted By: Steve

Posted On: Apr 25, 2005
Views: 1579
err...

Why is it that people don't notice it was the funnest of most, if not all, of the Final Fantasy games in terms of gameplay. I ****ing loved playing that game just because it actually was good. Sure, the storyline sucked up until like, chapter 4 or 5, but I quite liked it. that, and half-naked women don't appeal to me too much unless they're A) in a porno or B) NOT IN A GAME.


Posted By: Ferdinand

Posted On: Apr 20, 2005
Views: 1634
EVERYTHING SUCKED.

Aside from the half naked women, this game sucked in all aspects.


Posted By: Shinryu

Posted On: Apr 18, 2005
Views: 1466
Re: FFX-2 Poll

Oh, come on. If I wanted to play "Dress-me-up Princess" I would've done just that. FFX-2 is a foul mockery of the once-proud Final Fantasy name. In every way, it was horrible.

Though it failed most notably in the battles, for me. Sure, they looked nice, but they made too much happen at once, and it was impossible to tell what was going on because of it.


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